Physics practices for Three.js, Cannon and Blender.
Step by step practices for Three.js, Cannon and Blender.
★★★★★ 3.6
(9 reviews)
2 hours of content
What you'll learn
- Create 3D models in Blender.
- UV Editing
- Using Curve and Array Modifier
- Exporting the scene to be used in different applications
- Use Visual Studio Code as a work environment with webpack
- Download the dependencies necessaries for the project
- We will load our 3D model into a web page and run the simulation using Threejs and CANNON
- Create a local server to run the project
Covers creating 3D models in Blender, UV editing, and exporting scenes for use with Three.js and Cannon. Learners configure a Visual Studio Code project with webpack, load the model into a web page, and run physics simulations on a local server.
Who this course is for
Ideal for developers familiar with JavaScript who want to add 3D physics simulations to web projects.
#threejs
#cannon
#blender
#webgl
#javascript
#physics